There is a host of new patches being released shortly for various games across all platforms. DLC bring fresh new content to improve your gaming experience , let see what is coming up

Diablo 3 : Rise of the necromancer DLC

If you are even vaguely familiar with the Diablo series you will remember the necromancer. This class was devastating by wielding bone, decay and creating blood splatter in its wake. You will be able to play as both male and female characters. Blizzard has announced that there will be a digital only version Diablo III: The Eternal Collection that packages the base game with both the Reaper of Souls and Rise of the Necromancer DLC.  If you already have Diablo 3 you can just download the Necromancer DLC when available. The release date has been confirmed for 27 June 2017

Battlefield 1 ‘Nivelle Nights Update’ 

This update releases the first “night” map. German and French forces will do battle in mud-filled trenches.  This includes the best squad featuring at the end of matches highlighting which platoon was the best according to dice data. This map is available to premium pass and they shall not pass owners.  Below is the list of the changes to the various aspects of the game

WEAPONS & GADGETS

  • Fixed an issue where the player’s weapon got filtered audio when late-joining a game in multiplayer.
  • Increased NO Killtrade distance from 10m to 20m based on community feedback.
  • Corrected aiming controller settings for the Benet Mercie Optical when using 1.5x zoom. It was using iron sights settings, it will now use optical settings like the other zoom levels.
  • Added blur around the Selbstlader 1906 Sniper’s scope when aiming.
  • Added single fire mode to the Ribeyrolles to match the description which says it’s select fire.
  • Ammo pouch speeds up grenade resupply if player stands close to it.
  • Grenade (resupply) icon:
    • Now greyed out (lowered alpha) when out of ammo.
    • Doesn’t blink anymore when out of ammo.
    • Resupply progress now shown when close to ammo crate/pouch even when player already has 1 grenade and is resupplying a second grenade (smoke).
  • Fixed an exploit which allowed AT Mines to be placed on vehicles.
  • Fixed issue where flamethrower audio could get stuck if killed while firing. Get it? Firing. FIRE-ing.
  • Fixed issue where player was able to fire weapon while being melee-killed.

VEHICLES

  • Fixed vehicle skin descriptions not showing up in the vehicle customization screen.
  • New Fixed low resolution texture on Chauchat rear iron sight.
  • Updated Fixed issue where wrong players would hear vehicle Bailout voice over.

MAPS & MODES

  • Fort de Vaux: Players should no longer be able to get on top of the fort around the courtyard area.
  • Fixed issue where Conquest Control scoring event was being awarded in other game modes (Operations, Domination).
  • Fixed an issue where outdoor reverbs were not fully faded in when transitioning from indoor to outdoor.
  • Verdun Heights: Fixed a few out-of-bounds spawns in Operations.
  • Verdun Heights: Adjusted the combat area and capture area for the flag in the last Operations sector to improve the balance.
  • Verdun Heights: Higher likelihood for more weather variation.
  • Verdun Heights: Adjusted HQ spawns for both teams for Conquest.
  • Fixed an issue where shells of the BL9 artillery on Rupture in the Rush game mode would be blocked if fired after the attackers had advanced past the second sector.
  • Fixed an issue where self repair would activate without input upon entering a driver seat after leaving that seat mid repair cycle.  All tank and plane parts are now fixed automatically upon the vehicle reaching full health. This prevents the confusing situation of having a healthy vehicle with broken parts.
  • Implemented Frontlines on Amiens and Argonne Forest.
  • Player HUD is now active during Pre-round.
  • Added original lighting for Soissons to make the level brighter.

SPECTATOR

  • Camera Filters and Depth of Field settings can now be used while in Player View mode. (1st person, 3rd person, and director cameras)
  • Fixed issue where all squad information was not always sent to spectator.

RSP

  • Added setting for Unlimited Magazines.

NET​CODE

  • Added a tooltip on the death screen for when the player has a high latency to the server.
  • Added a message about leading your shots when playing with a high latency to the server.
  • Moved the latency indicator to not overlap with any other UI elements.

XBOX ONE

  • Fixed issue where game crashed after selecting several custom button mappings for the vehicle controller buttons.
  • Fixed issue where game would stop at black loading screen when loading maps.

PLAYSTATION 4

  • Fixed issue where game crashed after selecting several custom button mappings for the vehicle controller buttons.

Titanfall 2 ‘The War Games’ DLC

Respawn  have revealed the the latest DLC drop for Titanfall 2 . This update is sure to make the strong game even better. The upcoming DLC, titled The War Games, includes a new map, mode execution, and a third weapon slot for pilots. The DLC for Titanfall 2 is free across all platforms.

Take a look at ‘The War Games’ will be bringing to Titanfall when it launches on June 27th.

  • Map: War Games
    • Pilots on the Frontier frequently use simulator pods to train, using life-like recreations of historical battles as combat scenarios. War Games highlights the civilian shops, tall buildings for window-to-window fighting, and city streets for Titan combat from the Battle of Angel City, and the large, open tank garage facilities for hand-to-hand Pilot combat from the Battle of Airbase Sierra. The outskirts of the map feature a clean, VR style perfect for Titan duels, while Pilots are often found running along the bright, interconnected wallrunning routs.
  • Live Fire Map: Traffic
    • A weathered test site where pilot positioning is pitted against mobility across two busy thoroughfares. Dense cover makes every corner a threat, with room for snipers to hide in the back fields.
  • New Execution: Shadow Boxing [Holo Pilot]
    • Get 20 pilot kills while a holopilot ability is active (Both normal holopilot and boost ability holopilot nova count.) Does not retroactively count.
  • 3rd Weapon Slot for Pilots
    • You will now be able to equip a primary, secondary, and anti-titan weapon.
  • Titan Brawl will be added to the permanent list of game modes. Titan damage will be displayed instead of assists.
  • New Featured Mode: Free Agents
    • Additional details for balance changes, features, and updates will be provided in the patch notes closer to launch.

With news of the new DLC it has been teased that there will be other changing in the future including the long-awaited return of a favorite mode from the original Titanfall. The game will feature 4K resolution on the Xbox One X and support dynamic super scaling when launched.


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